kushinn's repositories
AIShader
ChatGPT-powered shader generator for Unity
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
cesium-unity
Bringing the 3D geospatial ecosystem to Unity
citra
A Nintendo 3DS Emulator
com.unity.gis.high-precision-framework
This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.
Descent3
Descent 3 by Outrage Entertainment
jsbsim
An open source flight dynamics & control software library
LeetCode-Go
✅ Solutions to LeetCode by Go, 100% test coverage, runtime beats 100% / LeetCode 题解
LuisaCompute
High-Performance Rendering Framework on Stream Architectures
LuisaRenderScenes
Scenes for LuisaRender
mobile-studio-integration-for-unity
Mobile Studio tool integration with C# scripting for the Unity game engine.
MSVC-STL
MSVC's implementation of the C++ Standard Library.
NativePhysicsBVH
A Bounding Volume Hierarchy for Unity DOTS. WIP!
nuzu
Yuzu based repository. If you are a developer and able to continue this project, contact me on Reddit
ProceduralToolkit
Procedural generation library for Unity
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
thegibook
《全局光照技术:从离线到实时渲染》
Unity-Spline-Editor
Spline editor extension for Unity.
unity-websocket-server
A simple, zero-dependency WebSocket server for Unity.
UnityURP-ScreenSpaceFluid
Sample project to draw pseudo-fluid by adding own URP Pass
whisper
Robust Speech Recognition via Large-Scale Weak Supervision
YDArk
X64内核小工具
yuzu
Nintendo Switch emulator (unofficial mirror fork)
ZString
Zero Allocation StringBuilder for .NET Core and Unity.