Kurt Dekker's repositories
proximity_buttons
Proximity buttons for Unity3D mobile build targets
Aircraft-Physics
Fixed wing aircraft physics for Unity
ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
beneath_apple_manor
Beneath Apple Manor Source Code.
BitmapFonts
My collection of bitmap fonts pulled from various demoscene archives over the years
Dandy-Dungeon
A collection of implementations of a simple 2D dungeon crawling game
DungeonGeneratorVazGriz
Procdural dungeon generator for Unity3D
fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
kurtgui
Quick-and-dirty temporary replacement for Unity GUIText stuff
LegoMicrogame
My 1st Game using the Lego Microgame Project
LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
NavMeshComponents
High Level API Components for Runtime NavMesh Building
Newtonsoft.Json-for-Unity
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
olcsynth
The latest code to make your own virtual sound synthesizer in Windows. Please see the videos associated with this code. Links in the source files.
PhysicsExamples2D
Examples of various Unity 2D Physics components and features.
PlayerPrefsEditor
PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.
pong_solitaire
Unity3D: PONG game for solitaire play
RunAndJump
A basic 2D platformer from the book "Extending Unity with Editor Scripting"
shapes2d
Shapes2D for Unity3D - Make simple art assets quickly in Unity
SuperSimple2DKit
A simple kit meant to help jump start the creation of your 2D Unity game!
svgimporter
Unity plugin for importing SVG graphics in to Unity
tankcombat2dpublic
Public version of TankCombat2D repo
UnityEssentials
An asset that that works as a set of tools and features that the average Unity developer would most likely need
UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
UnitySimpleInput
An improvement over Unity's standard Input system that allows you to use custom input providers like on-screen joysticks, UI buttons and d-pads