Create an enemy spawner and a dummy enemy.
kurtd5105 opened this issue · comments
Kurt Dorflinger commented
An enemy spawner is required for the main game that will spawn various enemies randomly, increasing in difficulty over time. For starters, it should be able to spawn a dummy enemy that will run in a random direction across the screen.
It should spawn enemies off screen and enemies should be removed after 20 seconds. There should also be a limit on the amount of enemies currently spawned. In the future enemies should be removed when they will no longer travel back into the screen.
Required files:
AmorphousClone/Spawner.h
AmorphousClone/Spawner.cpp
AmorphousClone/EnemyDummy.h
AmorphousClone/EnemyDummy.cpp