Hermann Rolfes's repositories
libcod_win
Server extension for Call Of Duty 1, 2 and 4
ALUI
ALternateUI is a CubeScript based mod for Tesseract
appstract
Automatically exported from code.google.com/p/appstract
etlegacy
ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
glportal-data
Data for GlPortal
iortcw
Merge of ioquake3 features and fixes into RTCW code bases
MathStuff.jl
Cuz we need a Vec3 in every repo, rite
newpy
Automatically exported from code.google.com/p/newpy
oglwrap
Lightweight OpenGL C++ wrapper.
opencltest
just quick code to check if opencl shit compiles, links and runs correctly
phpstructparser
just for generating c code based on c header files
PointerHackery.jl
every good Julia project messes with pointers :^)
RadixEngine
A free and open game engine.
RadixEntity
Game engine Entity property/method/signal framework with reflection.
tesseract
Custom version of Tesseract, preinstalled ALUI and Anti Chamber 2
tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
Top-Down-Operator-Precedence
A JavaScript Parser/Lexer/Evaluator based on Top Down Operator Precedence
Unity3DRuntimeTransformGizmo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
Unvanquished
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
Utils.cpp
utils, utils everywhere