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Let the ball not hit the ground!
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Drag the platform brick to save the ball from ground.
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The more you keep the ball in the air, the higher you score!
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If the ball remains stagnant, score decreases.
Main code is in frontend/app/index.js
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I've provided comments in the most important parts of the code, so you don't get lost.
Feel free to modify anything, upgrade the game, add more stuff!
- Run
$ git clone <YOUR_REMIXED_REMOTE_URL> <PROJECT_NAME>
$ cd <PROJECT_NAME>/frontend
$ npm i
$ npm start
- Visit https://localhost:8080
Things that can be customized:
- Background color
- Instructions text color
- Score text color
- Highscore text color
- And so much more!
- Take a look at the Koji Color VCC to see what colors can be altered.
- Object Image
- Platform Image
- Life Icon
- Sound Image
- Mute Image
- Background
- Background music
strings.json
: objectShape π eitherrectangle
orcircle
strings.json
: scoreIncreaseSpeed π integer to increase the score by when the object is in the air.strings.json
: scoreDecreaseSpeed π integer to decrease the score by when the object is stagnant.
Avoid resizing the game window while playing, weird stuff happens.
Few Koji Visual Customization Controls are already there for you to use. They were put together by @Svarog and @kumar_abhirup on Koji platform.
Just shoot a Pull Request at the official GitHub repository of this game π¦
Or follow me and DM on Twitter @kumar_abhirup π
Or hit me up on Koji's official Discord server, username: kumar_abhirup π±
GPL Β© Kumar Abhirup
OpenGameArt π https://opengameart.org