Paul Kubala (kubalaj)

kubalaj

Geek Repo

Company:The Oblong Adventure L.L.C.

Location:Portland, OR

Home Page:https://www.jpkubala.io/

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Paul Kubala's repositories

bingtographermobile

This was my part of my senior design project for Bing. I developed a windows phone mobile application that would push real time collected GPS data to a database. The application allows users to choose between three different modalities, walking, biking and driving a car thusly adjusting the collection rate of GPS coordinates. It also displays a map with display of each point collected and will display a line of the path taken.

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2dWebGame

My First attempt of a Javascript Game following this tutorial https://developer.mozilla.org/en-US/docs/Games/Workflows/2D_Breakout_game_pure_JavaScript

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Angular_2_Heros_Tutorial

A Tutorial following the Tour of Heros tutorial

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AngularSlider

Naive Image Slider Made in Angular

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oblong_adventure

A repository for my adventure blog. Built using React, Node, GraphQl and Gatsby framework.

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portfolio_v3

Version 3 of a portfolio written in NextJs

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BallBounce

Using HTML and JS Create the Standard Animation Practice of Making a Ball Bounce

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d3Maps

A POC for getting stylized maps in d3.

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FrontEndBoilderPlate

A Front End Boiler Plate used such that the repo can be pulled down and coding can begin. Uses Angualar, SASS, and Gulp

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Graphics

Directory Learning Repo of Graphics

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MeanStackIntro

Introduction to MEAN Stack following http://www.bradoncode.com/tutorials/learn-mean-stack-tutorial/ tutorial

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meteor_todos

Following the meteor to do app

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nike-responsive-design

conceptional tweak and reimplementation of nike's https://www.nike.com/us/en_us/c/men page.

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paulkubala-workco-web-assessment

A repository housing my web assessment from Work & Co.

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portfolio2.0

Portfolio Page Featuring my work.

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reactTutorial

Quick tutorial and Intro to react.

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SwiftPhoenixClient

Connect your Phoenix and iOS applications through WebSockets!

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WebGL_Intro

Intro to WebGL follow MDN tutorial https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Getting_started_with_WebGL

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