Just as a personal showcase, this repository will contain a portfolio of digital art crafted with p5.js
, underpinned by the Deno Runtime
using JS(ES6)
and TS(5.3)
files. Its objective is to archive digital artistry and demonstrate my creative abilities, alongside a passion for creating modern digital assets.
π¦ Outlined below are the steps which presuppose that the
Deno Runtime
environment is already installed and set up on your local machine. If this is not the case, please refer to theDeno Runtime
installation and environment documentation before proceeding to clone this repository.
git clone https://github.com/ktortolini/prototype.git
cd prototype
deno cache serve.ts
Currently, the canvas displays a singular dark space within the viewport of the Browser, that may be changed with the user clicking and interacting with the empty canvas. Each click will add a unique blob of colorful dots to the canvas, and each dot has a color property that slightly changes from one iteration to the next using a gradient.
This project was deployed on Deno Deploy.
Link up and communicate with the author ktortolini via email β ktortolini@smu.edu.
Yearning for more details on the MACT degree program at Southern Methodist University, which this project is a part of? Visit the MACT program's homepage at https://creativetech.smu.edu/MA-Creative-Tech for comprehensive information. Or, perhaps, you want more details about the badges at the top. The ITCH, JS, NODE and HEROKU readme file icons on the top were made by Ileriayo with a link provided below: https://github.com/Ileriayo/markdown-badges#badges.
Note: Prototype is licensed under the MIT License.