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krogenth
/
AdditionalPylons
A StarCraft Broodwar AI written in C++20
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krogenth/AdditionalPylons Issues
Implement basic Debugging information drawing
Closed
3 years ago
Implement Worker Geyser building and Gas collection
Closed
3 years ago
Implement Post-Starting Build Orders
Updated
3 years ago
Implement Strategist Scouting Location Logic
Closed
3 years ago
Implement upgrade handling
Closed
3 years ago
Implement Army Unit Attack Strategy handling
Updated
3 years ago
Implement Strategist starting build order switching
Closed
3 years ago
Implement Strategist play decisions
Closed
3 years ago
Implement Concave Chokepoint defense Rally Point handling
Updated
3 years ago
Implement Army wrapper classes
Closed
3 years ago
Implement expansion capturing logic
Updated
3 years ago
Implement Worker order handling
Closed
3 years ago
Implement building order handling
Closed
3 years ago
Add capability to retrieve all Units associated with a Player class instance
Closed
3 years ago
Implement Strategist Army unit Rally Points
Updated
3 years ago
Add onUnitMorph support to Player class
Closed
3 years ago
Implement Overlord wrapper class
Closed
3 years ago
Implement Army wrapper interface
Closed
3 years ago
Implement Building wrapper class
Closed
3 years ago
Implement Larva wrapper class
Closed
3 years ago
Add BWEM and BWEB libraries to the project
Closed
3 years ago
Implement Worker wrapper class
Closed
3 years ago
Implement BWAPI Unit wrapper interface
Closed
3 years ago
Implement basic Player class
Closed
3 years ago
Add Player Race tracking
Closed
3 years ago
Implement basic Strategist Singleton
Closed
3 years ago
Create basic Build Order lists
Closed
3 years ago
Create ZvZ ZvP ZvT Build Order lists
Closed
3 years ago
Implement basic Building Placement
Closed
3 years ago
Implement Strategist Combat analysis engines
Updated
3 years ago
Add Resource tracking to Map Singleton
Closed
3 years ago
Implement Map Distance calculation
Closed
3 years ago
Add Base tracking on Map Singleton
Closed
3 years ago
Investigate the idea of marking Areas in the Map
Closed
3 years ago
Investigate the idea of marking Areas in the Map
Closed
3 years ago
Implement Map Pathfinding algorithm(s)
Closed
3 years ago
Implement Map Chokepoint area detection
Closed
3 years ago
Implement basic Map Tile class
Closed
3 years ago
Implement basic Map Singleton
Closed
3 years ago