krishaamer / mixed-reality-ux-prototyping-scene

This respository contains my Unity file for testing automotive UX prototypes in mixed reality

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mixed-reality-ux-prototyping-scene

This respository contains my Unity file for testing automotive UX prototypes in mixed reality. To read more about this project, check out my article on The Turn Signal

In the scenes folder you will find:

  • Version 1: a static scene with my early explorations
  • Final version: the result of my exploration with the Quest 3 mixed reality and Unity

To try it out for yourself, follow the next steps:

  • Under Edit > Project Settings > Input Manager, set the right input mode (currently set to joystick for use with a gaming wheel)
  • Under the VPP JPickup > JPickup asset, there is a 'Passthrough' object with general settings for passthrough, and a 'Passthrough area' object which should be modified to calibrate the space used by the tablet.

If you have a Meta Quest connected via Quest Link, you should now be able to press play and try it out.

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This respository contains my Unity file for testing automotive UX prototypes in mixed reality

License:MIT License


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