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A 2D Physics Game Engine

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Kala

A 2D Physics Game Engine

Individual project for MSc Software Developement at Queen's University

This project is extended from the engine developed in "Building a 2D Game Physics Engine" by Tanaya, M., Chen, H.M., Pavleas, J., Sung, K. to include Polygon-Rectangle and Polygon-Circle collisions as well as Distance Constraints, event handling and improved usability.

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A 2D Physics Game Engine


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