gyeongho kim's repositories
Unity3D-Anaglyph-izer
Make your Unity3D project compatible with anaglyph red/blue 3D glasses!
Behave-release
The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects.
BehaviorLibrary
BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the attached License (FreeBSD). Enjoy!
P31UnityAddOns
Unity AddOns and Classes
socket.io-unity-client
A socket client tested to connect to socket.io-node servers.
unity-systemfontrenderer
(Unity iOS/Android) システムフォントをテクスチャにレンダリングするプラグイン
Unity-Version-Control
Git/Mercurial version control for Unity
appccelerate
Accelerates your .Net Application development
BitmapFontImporter
Import bitmap font in Unity generated by Glyph designer or ShoeBox
Drag2D
unity 2d 객체 드래그시 화면 영역내로만 이동 제한
uiframework
The deVoid UI Framework for Unity
uiframework_examples
Examples for the deVoid UI Framework
UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
Unity_Shader_Library_Zoroiscrying
This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library topics may become public in the future. This project is mainly for personal study and lack the knowledge of code management and formal name formatting.
UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.