Additional scenes for the Rendu graphics experimentation engine (repository). Scenes are using a 1 unit = 1 meter scale (approx.).
Avoid cloning this repository, instead just download the archive version and unzip it in the Rendu files tree, at resources/additional/
.
Add the following line in the initialisation of the projects you want to make the data available to.
Resources::manager().addResources("../../../resources/additional");
The White Room, Jay-Artist, Blendswap
Export: Benedikt Bitterli, Rendering resources [1]
Converted to OBJ by Nicholas Hull at NVIDIA, with materials corrected by Morgan McGuire at Williams College to match Bitterli's reference images [2]
License: CC-BY-3 [3]
Crytek Sponza, Frank Meinl.
Converted version: Morgan McGuire [2]
License: CC-BY-3 [3]
The Grey & White Room, Wig42, Blendswap
Export: Benedikt Bitterli, Rendering resources [1]
Converted to OBJ by Nicholas Hull at NVIDIA, with materials corrected by Morgan McGuire at Williams College to match Bitterli's reference images [2]
License: CC-BY-3 [3]
Modern hall, NewSee2l035, Blendswap
Export: Benedikt Bitterli, Rendering resources [1]
License: CC-BY-3 [3]
Monkey from Blender, dragon from the Stanford repository, with textures created by Simon Rodriguez. Plane texture from textures.com.
Models and textures downloaded from SketchFab under Creative Common Attribution License 4.0.
- Desk: sketchfab.com/jesusblasco
- Candlestick: sketchfab.com/FlukierJupiter
- Lighter: sketchfab.com/goswick3
- Screwdriver: sketchfab.com/hansvdz
- Rock: sketchfab.com/quintessenz
- Hammer: sketchfab.com/artssionate
- Spyglass: sketchfab.com/ozhogi
Textures from textures.com.
Greg Zaal, HDRIHaven
License: CC-0 [4]
Greg Zaal, HDRIHaven
License: CC-0 [4]
Sergej Majboroda, HDRIHaven
License: CC-0 [4]
Greg Zaal, HDRIHaven
License: CC-0 [4]
Greg Zaal, HDRIHaven
License: CC-0 [4]