kopaka1822

kopaka1822

Geek Repo

Location:Germany

Github PK Tool:Github PK Tool

kopaka1822's repositories

ImageViewer

HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator

Language:C#License:MITStargazers:299Issues:16Issues:31

Falcor

Real-Time Rendering Framework

Language:C++License:NOASSERTIONStargazers:2Issues:2Issues:0

BinaryMeshFormat

File format that stores indices and vertices in a binary file for faster scene loading

Language:C++Stargazers:1Issues:2Issues:0

ObjToHrsfConverter

converts .obj files to my hrsf format

Language:CStargazers:1Issues:2Issues:0

PbrtSceneConverter

Project that converts pbrt scene files into c++ classes => can be used to write an exporter to another scene format

Language:C++Stargazers:1Issues:0Issues:0

AliceGUI

Common GUI Resources for the visual novel

Language:Ren'PyStargazers:0Issues:2Issues:0

AliceLookingGlass

Sequel to Alice in Wonderland

Language:Ren'PyStargazers:0Issues:0Issues:0

AliceResources

HQ Resources for Alice

Stargazers:0Issues:0Issues:0
Language:Ren'PyStargazers:0Issues:0Issues:0
Language:C#License:MITStargazers:0Issues:2Issues:0

Compressonator

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

Language:C++Stargazers:0Issues:0Issues:0

CppEvents

C++ event and event-handler class

Language:C++Stargazers:0Issues:3Issues:0

CppScriptEngine

C++ based object oriented script language

Language:C++Stargazers:0Issues:3Issues:0

DpiAwareChildwindow

C# Wpf app with a (not yet) dpi aware childwindow that runs directx

Language:C#Stargazers:0Issues:0Issues:0

embree-renderer

Embree Example Renderer

Language:CStargazers:0Issues:0Issues:0

GDCM

Grassroots DICOM read-only mirror. Only for Pull Request. Please report bug at http://sf.net/p/gdcm

License:NOASSERTIONStargazers:0Issues:0Issues:0

gli

OpenGL Image (GLI)

Language:C++Stargazers:0Issues:1Issues:0

HRSceneFromat

Hardware Renderer Scene Format with directx friendly porperties

Language:C++Stargazers:0Issues:3Issues:0

libpng

LIBPNG: Portable Network Graphics support, official libpng repository

Language:CLicense:NOASSERTIONStargazers:0Issues:2Issues:0

ltc_code

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

Language:PHPLicense:NOASSERTIONStargazers:0Issues:2Issues:0

MaiMaiTouchKeybind

reads touchscreen data & passes it in to a data structure

Stargazers:0Issues:0Issues:0

pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

Language:C++License:BSD-2-ClauseStargazers:0Issues:2Issues:0

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:0Issues:2Issues:0

pbrt-v4-scenes

Example scenes for pbrt-v4

Stargazers:0Issues:0Issues:0

slang

Making it easier to work with shaders

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:3Issues:0

SphericalPerlinNoise

Generate perlin noise for a lat-long texture

Language:C++Stargazers:0Issues:0Issues:0

UnrealSunTemple

Modified Sun Temple from Unreal Engien Marketplace

Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

Language:C++Stargazers:0Issues:2Issues:0