kliments / Master-s-thesis

Graph visualization tool in VR.

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Master-s-thesis

Graph visualization tool in VR. Possibility to save and load hierarchical and acyclic graphs.

Layouting algorithms included:

  • force-directed
  • temporal force-directed
  • cone tree
  • helix cone tree
  • cone burst (mine modification of the Cone Tree layout algorithm)
  • reconfigurable disk tree
  • default algorithm

It scans the 3D graph from each vertex point of an icosphere, and calculates the best perspective over the current graph layout by calculating quality metrics:

  • edge crossings
  • node overlapps
  • angle of edge crossings
  • angular resolution
  • edge length uniformity
  • total edge length
  • distinct angles
  • total graph area

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Graph visualization tool in VR.


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Language:C# 97.6%Language:ShaderLab 1.7%Language:GLSL 0.8%