Kléber de Oliveira Andrade (kleberandrade)

kleberandrade

Geek Repo

Company:University of São Paulo

Location:Piracicaba

Home Page:http://kleberandrade.com/

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Kléber de Oliveira Andrade's repositories

aulas-java-android-studio

Código fonte dos aplicativos desenvolvidos na disciplina do terceiro semestre do curso de Análise e Desenvolvimento de Sistemas na Faculdade de Tecnologia de Americana. Todas as aulas são baseadas em pequenos projetos de aplicativos funcionais

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aulas-java-netbeans

Código fonte das telas desenvolvidos na disciplina do segundo semestre do curso de Análise e Desenvolvimento de Sistemas na Faculdade de Tecnologia de Americana. Todas as aulas são baseadas em pequenos projetos de telas funcionais.

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fatecam-abntex2

Classe que adapta o pacote abntex2 para as normas da Faculdade de Tecnologia Americana (FATEC-AM). O abntex2 (http://www.abntex.net.br/) é uma classe que implementa as normas da ABNT para os usuários LaTex.

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aulas-android-xamarin

Código fonte dos aplicativos desenvolvidos na disciplina do terceiro/quinto semestre do curso de Análise e Desenvolvimento de Sistemas na Faculdade de Tecnologia de Americana

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committee-timetable

Sistema para montar as grades horárias das defesas do projeto final de curso considerando as restrições de disponibilidade horária de todos os envolvidos

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android-basics-nanodegree

My 7 projects I completed during the 3 month Android Basics Nanodegree by Google Scholarship

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arret-game

An alien makes a forced landing on the planet ARRET and tries to steal their energy sources to get back to his planet, but he did not expect to have to face the defenses of this planet. In order for the Alien to leave ARRET, it will be necessary to find the perfect route and not to be detected by the sensors so that the transmission towers do not surround him. ARRET is a 3-player game in which the user, who controls the alien, wears VR goggles to walk around the environment and two other players use smartphones to position its towers and defend ARRET. If you are the alien find the route, do not get detected, get the source of energy and escape ARRET!

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Arduino-Queue.h

Generic C++ circular queue for Arduino embedded projects.

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aulas-poo-java-netbeans

Código fonte dos sistemas desenvolvidos na disciplina do quarto semestre do curso de Engenharia da Computação na Unisal Campinas. Todas as aulas são baseadas em pequenos projetos funcionais de sistemas.

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betting-pool-app

Aplicativo para bolão baseado em tempo

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bibtex-search

Search for BibTeX references (ACM, Google and IEEE)

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bsp-tree-map-generator

Dungeon generation using BSP trees

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controle-financeiro

Código fonte da disciplina do terceiro semestre do curso de Análise e Desenvolvimento de Sistemas na Unisal Campinas.

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Evolve.NET

Evolve.NET is a C# Evolutionary Algorithm library that simplifies the development of applications using Evolutionary Algorithms (AEs).

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fatec-team-robot-soccer-vss

Time de futebol de robôs da Fatec Americana

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lab-engenharia-software

Documentos utilizados na disciplina de laboratório de engenharia de software

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the-catcher-game

The game, called "The Catcher'', was developed for robotic rehabilitation in combination with single Degree of Freedom (DoF) robots. The game is then used to perform the difficulty balancing experiments using Evolutionary Algorithm (EA) and other EA to optimize the coefficients of the objective function of the first EA. The objective of the player in "The Catcher'' is to control the squirrel (game character) towards falling hazelnuts (target object). The player should direct the character to collect as many objects as possible during a therapy session. The character only moves in the horizontal axis of the screen - corresponding to the flexion of the wrist (palmarflexion) or wrist extension (dorsiflexion).

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Unity-Built-In-Attributes

A list of built in Unity Attributes.

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xamarin-forms-studies

Estudos realizados em Xamarin Forms

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