kkllPreciel's repositories

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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filament

Filament is a physically based rendering engine for Android, Windows, Linux and macOS

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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Helium

C++ Frameworks and Game Engine

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linux

Linux kernel source tree

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ogre

scene-oriented, flexible 3D engine written in C++ - official github mirror

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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QtOpenGL

Tutorials for Qt5 OpenGL implementation.

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