Konstantin Khomyakov's repositories
blender-shader
Blender with GLSL PBR viewport shader experiment
cmake-init
Template for reliable, cross-platform C++ project setup using cmake.
cmake_conan_boilerplate_template
Minimized version of cpp_starter_project
common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
cpp-cheat-sheet
C++ Syntax, Data Structures, and Algorithms Cheat Sheet
CrossWindow
๐ป๐ฑ A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
kkhomyakov3d.github.io
Personal website
modern-wasm-starter
๐ธ Run C++ code on web and create blazingly fast websites! A starter template to easily create WebAssembly packages using type-safe C++ bindings with automatic TypeScript declarations.
ModernCppStarter
๐ Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
Unity-Template
Unity project, with git-lfs, .gitignore and .gitattributes setup.
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
vulkan-guide
Introductory guide to vulkan.
Vulkan-Hpp
Open-Source Vulkan C++ API
Vulkan-Samples
One stop solution for all Vulkan samples
vulkan-seed
๐๐ฑ A Vulkan starter repo that you could use to get the ball rolling.
vulkan_minimal_compute
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).