kittikun's starred repositories
openwrt-jp-ipoe
Configure OpenWRT to work with Japan NTT IPv6 service
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Probulator
Experimentation framework for probe-based lighting
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)
High-Speed-Priority-Queue-for-C-Sharp
A C# priority queue optimized for pathfinding applications
common-shaders
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Asylum_Tutorials
Code for tutorials posted on my blog.
GPU-path-tracing-with-CUDA-tutorial-3
The code in this tutorial implements a BVH acceleration structure
dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
googletest
GoogleTest - Google Testing and Mocking Framework