Vision: An interactive tic-tac-toe game with AI based on minimax algorithm with alpha-beta pruning.
It's a very hacky implementation at the moment.
Comments on how to improve my code are more than welcome :)
git clone https://github.com/kirang89/tictacky.git
cd tictacky
lein deps
lein run
- Rethink program style
- Apply alpha-beta pruning
- User Interaction
- Think of more ways to test
Copyright © 2016 Kiran Gangadharan
Distributed under the Eclipse Public License either version 1.0 or (at your option) any later version.