Kim Usi (kimyousee)

kimyousee

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Location:Brampton, ON.

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Kim Usi's repositories

UE_Eskie

Prototyping and learning Unreal Engine

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mdloader

Massdrop Firmware Loader - for CTRL / ALT / SHIFT / Rocketeer keyboards

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rmc

Flow is a website that lets you plan courses with friends.

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Two

A 2D game created using Unity

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straights_game

A card game made using the the following patterns: MVC, Observer, and Facade

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Rhythm

A 2D rhythm game being made using Unity. Will use kpop and japanese (mainly vocaloid) songs

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rsw_rect

Based off of rsw_rect_reduced.m by Ben Storer

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rsw_1L

sw_1L_channel_np2ps_stab.py Creates A using numpy/scipy then moves rows to petsc4py matrix Could use eig, eigs, or slepc sw_1L_channel_ps_fixed.py A (petsc) built with separate parts, using the other numpy matrices (Dy, dH, etc.) sw_1L_channel_np_stab2.py and sw_1L_channel_n_stab.py see v5.2 above basically, just use numpy only. 2 ways of making A (2 is better/faster) sw_1L_channel_ps_newguess.py petsc only – guess changes to be the previous one just calculated. Still need an initial guess.vvv

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qg_vortex_ts

Based off of qg_vortex_stab_ts.m by Francis J. Poulin in collaboration with Claire Menesguen

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qg_basin

Converted a code from matlab to petsc4py/slepc4py. Includes a petscKron function.

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qg_1L

Compute the stability of 1-Layer QG model with topography. Assume the flow is periodic in x and a channel in y. Converted from matlab to petsc4py/slepc4py

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qg_1L_ts

Time stepping. Uses Crank-Nicholson

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laplace1d

Solves laplace in 1 dimension: -d2u/dx2 = (lambda)u using petsc4py and slepc4py, a matrix-free method.

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