BackupProject - Unity Editor extension can backup your project by two ways: using manually function or choosing auto save interval. Extension available free for Windows and Mac users. This extension help you saving hours of work.
New:
- Fix editor window exception, if user not add delegate to scene
- Support Unity 4.5
Installation To install BackupProject from the Asset Store, open Window → Asset Store, navigate to the BackupProject package, and click Download/Import.
Basic Setup
- Import extension to Unity from Asset Store and add BackupProject.cs on an empty GameObject
- Add destination folder by click on “Edit” button
- Choose assets to backup (shaders, compute shaders, fxb or all project files) using “Save” popup items
- Select backup mode (click on “backup” button, if you use manual mode or use toggle for autobackup mode)
- For customizing color of plugin, open Window → Backup Project. After editing setting, click on “Apply” button to save preferences.
Features:
- Open source
- Support Mac and Windows
- Support Unity 4.0 or higher
- Easy to add or remove from project
- Can separate backup shaders, compute shaders of fbx files
- Option to ZIP the project folder (additional copy)
- Menu for customizing color of plugin
How to use Demo Video: http://www.youtube.com/watch?feature=player_detailpage&v=GlhSshdKk3k
AssetStore: http://u3d.as/content/yaroslav-petrichka/backup-project
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