kig / zxing-cpp-emscripten

ZXing C++ Library

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WebAssembly ZXing

With big thanks to Xiao Ling for sorting out the Windows build and WebAssembly build process in WebAssembly ZXing Windows Build fork

Emscripten Installation

  1. Download emsdk-portable-64bit.zip

  2. Fetch the latest registry of available tools:

    emsdk update
    
  3. Download and install the latest SDK tools:

    emsdk install latest
    
  4. Make the "latest" SDK "active" for the current user:

    emsdk activate latest
    
  5. Activate PATH and other environment variables in the current terminal:

    emsdk_env
    

JavaScript ZXing

To build:

  1. cd build-js
  2. Run configure.bat
  3. Run build.bat
  4. Add the path of build-js folder to IIS.
  5. Open http://localhost:2588/test.html.

To use:

    <script>
		var tick = function () {
			if (window.ZXing) {
				ZXing = ZXing();
				testZXing();
			} else {
				setTimeout(tick, 10);
			}
		};
		tick();

		function testZXing() {
			var img = new Image;
			img.src = 'Qr-10.png';
			img.onload = function () {

				var width = Math.floor(this.width),
					height = Math.floor(this.height);

				var canvas = document.createElement('canvas');
				canvas.style.display = 'block';
				canvas.width = width;
				canvas.height = height;
				var ctx = canvas.getContext('2d');
				// ctx.rotate(Math.random()*0.1-0.05);
				ctx.drawImage(this, 0, 0, width, height);
				var imageData = ctx.getImageData(0, 0, width, height);
				var idd = imageData.data;
				document.body.appendChild(canvas);

				var image = ZXing._resize(width, height);

				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}

				var err = ZXing._decode_qr();
				var res = ZXing._decode_results[0];
				var resultString = '';
				if (res) {
					resultString = String.fromCharCode.apply(null, res[0]);
					ctx.beginPath();
					ctx.moveTo(res[1], res[2]);
					ctx.lineTo(res[3], res[4]);
					ctx.lineTo(res[5], res[6]);
					ctx.lineTo(res[7], res[8]);
					ctx.closePath();
					ctx.lineWidth = 4;
					ctx.strokeStyle = 'red';
					ctx.stroke();
					console.log("result", resultString);
				}

				document.body.appendChild(document.createTextNode(err ? ("error: " + err) : resultString));

				for (var k = 0; k < 50; k++) {
					for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
						ZXing.HEAPU8[image + j] = idd[i];
					}
					err = ZXing._decode_qr_multi();
					err = ZXing._decode_qr();
				}

				console.time("decode QR");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_qr();
				console.timeEnd("decode QR");

				console.time("decode QR multi");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_qr_multi();
				console.timeEnd("decode QR multi");

				console.time("decode any");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_any();
				console.timeEnd("decode any");

				console.time("decode multi");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_multi();
				console.timeEnd("decode multi");

			};
		};
	</script>
  <script async src="zxing.js"></script>

WebAssembly ZXing

Windows build:

  1. cd build-wasm
  2. Run configure.bat
  3. Run build.bat
  4. Add the path of build-wasm folder to IIS.
  5. Open http://localhost:2588/test.html.

Linux / OSX build:

  1. cd build-wasm
  2. cp CMakeLists.txt .. 3. emconfigure cmake .. 4. emmake make -j8 5. serve 6. Open http://localhost:5000/test.html

To use:

    <script>
		var ZXing;
		var Module = {
			onRuntimeInitialized: function () {
				ZXing = Module;
				testZXing();
			}
		};

		function testZXing() {
			var img = new Image;
			img.src = 'Qr-10.png';
			img.onload = function () {

				var width = Math.floor(this.width),
					height = Math.floor(this.height);

				var canvas = document.createElement('canvas');
				canvas.style.display = 'block';
				canvas.width = width;
				canvas.height = height;
				var ctx = canvas.getContext('2d');
				// ctx.rotate(Math.random()*0.1-0.05);
				ctx.drawImage(this, 0, 0, width, height);
				var imageData = ctx.getImageData(0, 0, width, height);
				var idd = imageData.data;
				document.body.appendChild(canvas);

				var image = ZXing._resize(width, height);

				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}

				var err = ZXing._decode_qr();
				var res = ZXing._decode_results[0];
				var resultString = '';
				if (res) {
					resultString = String.fromCharCode.apply(null, res[0]);
					ctx.beginPath();
					ctx.moveTo(res[1], res[2]);
					ctx.lineTo(res[3], res[4]);
					ctx.lineTo(res[5], res[6]);
					ctx.lineTo(res[7], res[8]);
					ctx.closePath();
					ctx.lineWidth = 4;
					ctx.strokeStyle = 'red';
					ctx.stroke();
					console.log("result", resultString);
				}

				document.body.appendChild(document.createTextNode(err ? ("error: " + err) : resultString));

				for (var k = 0; k < 50; k++) {
					for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
						ZXing.HEAPU8[image + j] = idd[i];
					}
					err = ZXing._decode_qr_multi();
					err = ZXing._decode_qr();
				}

				console.time("decode QR");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_qr();
				console.timeEnd("decode QR");

				console.time("decode QR multi");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_qr_multi();
				console.timeEnd("decode QR multi");

				console.time("decode any");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_any();
				console.timeEnd("decode any");

				console.time("decode multi");
				for (var i = 0, j = 0; i < idd.length; i += 4, j++) {
					ZXing.HEAPU8[image + j] = idd[i];
				}
				err = ZXing._decode_multi();
				console.timeEnd("decode multi");

			};
		};
	</script>
  <script async src="zxing.js"></script>

Performance

JavaScript ZXing vs WebAssembly ZXing

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ZXing C++ Library

License:Apache License 2.0


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Language:C++ 93.4%Language:C 4.9%Language:HTML 0.8%Language:CMake 0.7%Language:Makefile 0.2%Language:JavaScript 0.1%Language:Batchfile 0.0%