kevinlul / feh-web-clone

Fire Emblem Heroes, in the browser

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Fire Emblem Heroes - Phaser 3

This is an attempt to recreate Fire Emblem Heroes, with the help of the Phaser Framework.

Scope

  • Turn-to-turn movement management.
  • Attacks, with the appropriate animations and UI.
  • As-faithful-as-possible UI recreation*.
  • Basic skills and weapon effects.

Notes

I did my best to create a UI (and game in general) that's as accurate as possible, however I'm probably not going to reach a perfect imitation anytime soon. A few reasons why:
  • IntSys uses assets that don't match 100% with the way they're used in-game. There are a few elements I couldn't find or recreate.
  • FEH stores animation files (characters in their idle stance, damaged, etc.) in a proprietary format, and I'm not really keen on implementing them. That might change in the future, but for now I'll stick with static images for the sake of simplicity.
  • I wanted to be as vertical as possible with the game's code. A rewrite is planned, although I need to finish the "v1" first.

Want to lend a hand?

Hit me up by adding me (N_tonio36#5530) on Discord.

Credits and thanks

License

MIT License, see the LICENSE file for more details.

About

Fire Emblem Heroes, in the browser

License:MIT License


Languages

Language:TypeScript 100.0%