Giovanni Muzio (kessoning)

kessoning

Geek Repo

Location:Italy

Home Page:http://www.kesson.io

Twitter:@kessoning

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Giovanni Muzio's repositories

Codevember_2019

My codevember 2019 challenge repository

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seastorm_webgl

WebGL version of .seastorm artwork

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xyzequalizer

A 3d sound equalizer, exploring perlin noise applied to spherical coordinates with the help of webaudio API. Shapes are shapes with the sound (white with the waveform and the red with the frequencies).

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Shaders

Some Shaders while learning and/or Live Coding.

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cloudy_planet

An experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth.

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Processing_Total_Black

A total black theme for the Processing environment

Face2face1024_colab_demo

A Colab repository for the face2face 1024px training

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homeland

WebGL2 experiment with a bunch of modules and ES6 for my homepage.

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processing_opengl_demonstration_pogl

OpenGL implementation in Processing using vertex and fragment shaders, by sharing the float buffer from Processing to OpenGL through NIO.

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supershape_exporter

[ supershape exporter ] is a custom software to export supershapes in OBJ format, and it is based on the supershape by Paul Bourke.

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Timeless-Depths_-_Processing-port

Timeless Depths, an artwork developed originally on Shadertoy and ported on Processing.

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community-code

A repository filled with code shared by the community during coding sessions and from-scratch challanges

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Random-javascript-loader

Randomly picks a javascript file and runs it each time the web page is loaded. Demonstration based on p5.js

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stylegan2-ada

StyleGAN2 with adaptive discriminator augmentation (ADA) - Official TensorFlow implementation

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ai_environmental_map_webgl

This repository contains a simple VR environment map with depth estimation, featuring AI-generated environment maps.

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Audio-Offline-Analysis

A Python tool for beat detection and sound-reactive animation, allowing you to synchronize visual elements with audio tracks offline.

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cloudy_planet_Processing

An experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth. Processing version.

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DeepFaceLab

DeepFaceLab is the leading software for creating deepfakes.

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fxhash-webpack-boilerplate

A boiletplate with webpack to develop generative Tokens on fxhash

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GEHENNA

Real Time GLSL Shader, Processing Port

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hades_shadertoy_processing_port

Processing port of my hades project on Shadertoy, ported from Seascape by TDM.

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orbital_moon

orbital_moon, first sketch on Veda and vertex shader, inspired by the moon.

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stylegan2-ada-pytorch

StyleGAN2-ADA - Official PyTorch implementation

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stylegan3

Official PyTorch implementation of StyleGAN3

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Thin-Plate-Spline-Motion-Model

[CVPR 2022] Thin-Plate Spline Motion Model for Image Animation.

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three.js

JavaScript 3D library.

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Blender_3DBulkFileConverter

Blender add-on for bulk converting 3D files between different formats

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UE5_RetrieveAssetsFromPath

A utility class for Unreal 5 for retrieving assets from a specified directory within the project.

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