3D game engine written entirely in C++ while using the minimal amount of libraries as possible
Just run make
. Its that easy. Its not rocket science. Oh yeah, by the way, this is Linux only. Windows can suck it. Yeah, I said it. Fuck you Jeff Bezos.
x11-libs
- Subject to change, used to spawn the main window
vulkan-libs
- Main graphics renderer
SDL
- Subject to change, will be used for input handling