Galym Kerimbekov's repositories
RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
blender-egg-importer
Add-on for Blender to import Panda3D .egg models.
gentoo
Official Gentoo ebuild repository
git_assistant
A small Python script is assisting me in basic git operations.
goverlay
GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
Materia
An open source alternative to Substance Designer written in C#
mir-linux
Translation, preparation of the cover and design of the book "Linux Sea" by S. Vermeulen
myblendercontrib
Sub-module for myblender repo that contains addon_contrib scripts.
ovr
Packages not maintained elsewhere
panda3d
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
panda3d-complexpbr
Functional node level shader application for Panda3D.
panda3d-simplepbr
A simple, basic, lightweight, no-frills PBR render pipeline for Panda3D
panda3d-thirdparty
Scripts to build the thirdparty packages for Panda3D
panda3d_exp_binaries
Panda3D experimental Binaries
panda3dstudio
A general-purpose scene editor for the Panda3D open-source game engine
physically-based-panda
A basic GLSL shading framework for the Panda3D game engine, supporting physically-based rendering (PBR).
qtile_config
My Qtile WM config
RenderPipeline-version_1_release
First version of RenderPipeline
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
wttr.in
:partly_sunny: The right way to check the weather