Giters
kepler471
/
moonshot
Nerd Herd builds a game
Geek Repo:
Geek Repo
Github PK Tool:
Github PK Tool
Stargazers:
0
Watchers:
1
Issues:
102
Forks:
0
kepler471/moonshot Issues
(bug) you can use the pause screen when you are dead
Updated
4 years ago
(chore) remove old keybindings
Updated
4 years ago
fix: baddies only spawn in one direction
Closed
4 years ago
Comments count
1
enhancement: background music
Closed
4 years ago
Comments count
1
enhancement: animate shot to when shooty boi's back opens
Closed
4 years ago
(errors/warnings) failed resuming functions after yield
Updated
4 years ago
Comments count
1
(errors/warning) bobbing?
Updated
4 years ago
Comments count
2
(bug) errors on baddie kill
Updated
4 years ago
Comments count
3
Enhancement: Create armour pickup that gives temporary extra health
Updated
4 years ago
enhancement: Create item pickup that teleports the player to a random room
Updated
4 years ago
Enhancement: Create item pickup to show all of the map
Updated
4 years ago
enhancement: safe space between on entering a room
Closed
4 years ago
Comments count
2
enhancement: Game Over screen & player to have one life
Closed
4 years ago
Comments count
1
enhancement: incidental environment sounds
Updated
4 years ago
Comments count
1
Enhancement: Decide on how to go up to the next level (animation, falling etc.)
Closed
4 years ago
Comments count
2
(bug) Player does not die with animation or sound
Closed
4 years ago
(enhancement) new flying enemy type
Closed
4 years ago
(bug) stuck in walls on spawn
Closed
4 years ago
(bug) weapons pickups do not persist to next room
Closed
4 years ago
(Chore) spawn lines appear everywhere!!!
Closed
4 years ago
(enhancement) Set invulnerable on spawn state and use Spawn on map entry
Closed
4 years ago
(enhancement) add chick enemy type for mother hen spawn
Closed
4 years ago
(bug) buggy enemy interaction with breakable tiles
Updated
4 years ago
Comments count
2
(bug) buggy enemy interaction with damage walls/pools
Closed
4 years ago
Comments count
1
(bug) Explicitly exclude baddies for selection by random spawners
Updated
4 years ago
Enhancement: Configure item spawning with drop chances
Closed
4 years ago
chore: Move HUD code into a seperate script
Closed
4 years ago
chore: use random wall generator to create base levels
Closed
4 years ago
Comments count
2
enhancement: hud
Closed
4 years ago
Spawn Rooms
Updated
4 years ago
(enhancement) projectile destruction animation on collision
Closed
4 years ago
enhancement: Create item pickups for upgrading firerate
Closed
4 years ago
Enhancement: Add new guns that can be picked up in REWARD rooms
Closed
4 years ago
(fix) override stagger animation with death animation
Closed
4 years ago
Enhancement: Create object that takes you to the next level
Closed
4 years ago
(enhancement) sound effect on green orb pickup
Updated
4 years ago
bug: baddie to be able to walk over breakable ground
Updated
4 years ago
Comments count
2
fix: Load up player with autoloader stored stats module
Closed
4 years ago
Comments count
1
Enhancement: Show level number on HUD
Updated
4 years ago
enhancement: room difficulty, increase baddie states
Closed
4 years ago
chore: baddies public api and refactor
Closed
4 years ago
(fix) sync wall boi animation to attack
Updated
4 years ago
Comments count
1
chore: breakable object to take less shots
Closed
4 years ago
fix: baddie flips quickly on edge of ledge
Closed
4 years ago
enhancement: Display player stats attributes on the HUD, attack level, armour level, gun level
Updated
4 years ago
fix: hide cursor in game
Updated
4 years ago
enhancement: destroyable block
Closed
4 years ago
Enhancement: Moonbase menu & "tutorial" rooms.
Updated
4 years ago
enhancement: story text
Updated
4 years ago
enhancement: full screen
Updated
4 years ago
Previous
Next