kennyledet / AR_100Days

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AR_100Days

100 days AR implementation challenge. Twitter: #hundred_days_ar_challenge

Summary

Day Title Summary
1 Play movie 1
2 Space distortion 2
3 YOASOBI 3
4 LiDAR: Metal 4
5 Camera background replace 5
6 Multicamera(Landscape) 6
7 Unity: MorphingFace 7
8 Unity: AR VFX: Rcam2 8
9 Touch Designer: Noise wall and human model 9
10 LiDAR: Depth of field (LiDAR device only) 10
11 Human and specific color 11
12 Unity: Holographic transparent video 12
13 Unity: Plane wave 13
14 Unity: Vertex wave 14
15 Unity: AR VFX Particles 15
16 Unity: LiDAR scanned 3D model 16
17 Unity: Point cloud 17
18 Slash Multicamera 18
19 Unity: Depth point capture 19
20 LiDAR: Space Voxels 20
21 LiDAR: Radar 21
22 Portal 22
23 Particle emitter 23
24 Particle and plane 24
25 LiDAR: Particle and LiDAR scan 25
26 Gaze tracking 26
27 Kimetsu Eye 27
28 Painting ball 28
29 LiDAR: Failed: LiDAR mesh paint 29
30 Unity: Point cloud 30
31 LiDAR: Mesh and balls physics 31
32 LiDAR: Splatoon like (wip) 32
33 Neon Human 33
34 BlotterMedia like 34
35 Fogged line world 35
36 Custom SCNGeometry 36
37 LiDAR: Pink Smog 37
38 LiDAR: Real Splatoon wip 38
39 LiDAR: Real world Splatoon! 39
40 Blue face map 40
41 Draw on face map 41
42 Black eye 42
43 Only facemap 43
44 Copy facemap wip 44
45 Floor pit 45
46 Failed: AR Camera to SCNScene 46
47 Display words with sound 47
48 Dio Knifes 48
49 AR Zoom mtg wip 1 Day49
50 Image to movie 50
51 Extract 2D Facemap 51
52 Audio reactive FaceMap 52
53 Audio reactive Shader face 53
54 Change Face color by distance 54
55 Simple AR Nazotoki 55
56 Point Clouds 56
57 Free-D (only attitude WIP) 57
58 Nearby Interaction, set plane 58
59 Nearby Interaction, auto set planes 59
60 Generate USDZ from png 60
61 Image Board (WIP) 61
62 Image Board 62

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License:MIT License


Languages

Language:Swift 88.6%Language:Metal 9.4%Language:C 1.6%Language:ShaderLab 0.4%Language:Objective-C 0.0%