BCC's repositories
Domain-Driven-Design-Example
Blog series supplementary domain-driven design C# repository that (hopefully) actually makes sense.
GTLogicGraph
A generic graph made off the UIElement GraphView built into Unity.
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
puerts
Write your game with TypeScript in the ue4 or unity
GraphicsGems
Code for the "Graphics Gems" book series
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
domain-driven-hexagon
Guide on Domain-Driven Design, Hexagonal architecture, best practices etc.
lidgren-network-gen3
Lidgren Network Library
yolov5
YOLOv5 in PyTorch > ONNX > CoreML > TFLite
LeanTween
LeanTween is an efficient animation engine for Unity
Rigidbody2D-Slopes-Unity
The project files for dealing with slopes in unity using Rigidbody physics
ecsrx.buffs
EcsRx plugin for a simple scaffolding for buff/effect system
vscode-python
Python extension for Visual Studio Code
LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Lockstep-Tutorial
帧同步 教程
kbengine
A MMOG engine of server.
clean-code-typescript
TypeScript 代码整洁之道
Clean-Architecture-zh
《架构整洁之道》中文翻译
Rocket
RocketMod — .NET Game Server Plugin Framework
TanksOnline
联机版坦克大战,服务器采用KBEngine。
vscode-extension-samples
Sample code illustrating the VS Code extension API.
Music_JayZhou
由于jay周的音乐都要付费收听,特此贡献下资源
Fluent-State-Machine
Fluent API for creating state machines in C#
FiraCode
Monospaced font with programming ligatures
kbengine_unity3d_warring2
This client-project is written for kbengine(a MMOG engine of server)