Kenny Chen (kenchen10)

kenchen10

Geek Repo

Location:New York, New York

Home Page:kenchen10.github.io

Twitter:@10kenchen

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Kenny Chen's starred repositories

NYU-HPC-4-newbies

A tutorial for computer muggles who want to use NYU's HPC for data analysis.

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tabilize

Simple code for generating a color-coded latex table from raw data

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time-multiplexed-neural-holography

Code and data for Time-multiplexed Neural Holography | SIGGRAPH 2022

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gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

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zipnerf-pytorch

Unofficial implementation of ZipNeRF

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smplotlib

Matplotlib template for SuperMongo style đź”­

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nerf-pytorch

A PyTorch re-implementation of Neural Radiance Fields

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odak

Scientific computing library for optics, computer graphics and visual perception

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csGraduateFellowships

A curated list of fellowships for graduate students in Computer Science and related fields.

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ml_collections

ML Collections is a library of Python Collections designed for ML use cases.

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annotated_latex_equations

Examples of how to create colorful, annotated equations in Latex using Tikz.

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crowdcount-mcnn

Single Image Crowd Counting via MCNN (Unofficial Implementation)

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Variations-of-SFANet-for-Crowd-Counting

The official implementation of "Encoder-Decoder Based Convolutional Neural Networks with Multi-Scale-Aware Modules for Crowd Counting"

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Deep-Neural-Networks-for-Video-Classification

Deep Neural Networks for Video Classification

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cesium-unreal

Bringing the 3D geospatial ecosystem to Unreal Engine

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cesium

An open-source JavaScript library for world-class 3D globes and maps :earth_americas:

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fun-with-computer-graphics

This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepages, video channels, open source projects, websites, etc.

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fast-voxel-traversal-algorithm

A C++ implementation of the fast voxel traversal algorithm.

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phd-master-application-docs

A collection of the application documents I used to apply to universities in the US.

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GPU-path-tracing-with-CUDA-tutorial-1

Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html

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awesome-ai-residency

List of AI Residency Programs

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pbrt-parser

A simple parser for the PBRT file format

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ray-tracing-one-weekend-taichi

A fast python implementation of Ray Tracing in One Weekend using python and Taichi

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google-research

Google Research

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points2surf

Learning Implicit Surfaces from Point Clouds (ECCV 2020)

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