keijiro / KinoBokeh

Depth of field effect for Unity

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

KinoBokeh

Bokeh is an image effect for Unity that simulates depth of field effect.

image image

System Requirements

  • Unity 5.3 or later

Bokeh requires the ARGBHalf render texture format. Although most of the current platforms support it, some of the old mobile devices don't have capability of it.

License

Copyright (C) 2016 Unity Technologies

Copyright (C) 2015 Keijiro Takahashi

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

About

Depth of field effect for Unity


Languages

Language:C# 78.8%Language:GLSL 20.1%Language:Rust 1.1%