Bend not applied to plane or any other "flat" model
novavision opened this issue · comments
Describe the bug
I can't apply bend to standard Plane or any other flat model with multiple polygons. However, Sine works fine, but I can't get the result I want using it.
To Reproduce
Steps to reproduce the behavior:
- Add Plane primitive object
- Make it Deformable
- Add Bend deformer
- Non of bend parameters affect to the plane
Expected behavior
Flat model bands same as cube and others.
- OS: MacOSx 11.6
- Unity: 2019.4, 2021.2.2
- Deform version: 1.2.1
Ah, damn it, I had to fix bend initial rotation to make Up vector parallel to plane XZ