keenanwoodall / Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

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Bend not applied to plane or any other "flat" model

novavision opened this issue · comments

Describe the bug
I can't apply bend to standard Plane or any other flat model with multiple polygons. However, Sine works fine, but I can't get the result I want using it.

To Reproduce
Steps to reproduce the behavior:

  1. Add Plane primitive object
  2. Make it Deformable
  3. Add Bend deformer
  4. Non of bend parameters affect to the plane

Expected behavior
Flat model bands same as cube and others.

Screenshots
image

  • OS: MacOSx 11.6
  • Unity: 2019.4, 2021.2.2
  • Deform version: 1.2.1

Ah, damn it, I had to fix bend initial rotation to make Up vector parallel to plane XZ