Bindings to the GLFW OpenGL window and event management library, version 3.X. Version 3 of GLFW is not backwards compatible with previous major versions of GLFW.
The CHICKEN 5 port of this egg still needs some work and testing regarding OS X and Windows support.
When using with OpenGL ES, make sure GLFW is appropriately compiled (e.g.: cmake -DGLFW_USE_EGL=ON -DGLFW_CLIENT_LIBRARY=glesv2 -DBUILD_SHARED_LIBS=ON
).
When installing GLFW on OS X through Homebrew, an extra step is needed. Homebrew renames the library’s from the default. You can fix this by creating a link that points to the library that gets installed. E.g. sudo ln -s <homebrew-lib-dir>/libglfw3.dylib /usr/local/lib/libglfw.dylib
This repository is a Chicken Scheme egg.
It is part of the Chicken egg index and can be installed with chicken-install glfw3
.
- Bind
The glfw3 egg provides two different modules: glfw3-bindings
and glfw3
. For almost all purposes, only glfw3
should be needed.
glfw3-bindings
provides direct bindings to GLFW generated by bind. Names have been converted from camelCase to hyphenated, with GLFW prefixes removed (e.g. glfwGetTimerValue
becomes get-timer-value
). Constants are lower-cased and surrounded by +
s (e.g. GLFW_ALPHA_BITS
becomes +alpha-bits+
).
glfw3
is the high-level interface that should be used in most cases. At the moment it is largely re-exporting glfw3-bindings
, although many of these functions could still use wrappers (patches welcome!). The not-exactly-the-same-as-the-glfw-api functions are described in the section High-level interface.
For information regarding the GLFW API, see the official GLFW documentation.
[procedure] (init)
Initializes glfw. Not needed when using with-window
.
[parameter] window
Contains the window associated with the current context.
[procedure] (make-context-current WINDOW)
Performs glfwMakeContextCurrent
while setting the above window
parameter to the new value.
[procedure] (make-window WIDTH HEIGHT NAME #!key (fullscreen? #f) (swap-interval 1) resizable visible decorated red-bits green-bits blue-bits alpha-bits depth-bits stencil-bits accum-red-bits accum-green-bits accum-blue-bits accum-alpha-bits aux-buffers samples refresh-rate sterio srgb-capable client-api context-version-major context-version-minor context-robustness opengl-forward-compat opengl-debug-context opengl-profile)
Create a window with title string NAME
and dimensions WIDTH
by HEIGHT
. The keys correspond to the available GLFW window hints. resizable
, visible
, decorated
, stereo
, srgb-capable
, opengl-forward-compat
, opengl-debug-context
accept boolean arguments, while all other accept either an integer or an appropriate GLFW constant as per the documentation.
Sets the current context to the window that was created. The swap interval of the window is set to the value of theswap-interval
key. Finally, this initializes all of the window-specific callbacks.
When using with OS X, make sure you ask for the right context. Only OS X 10.7+ support core contexts, and only limited contexts are supported. See the GLFW FAQ. For instance:
(make-window WIDTH HEIGHT NAME
context-version-major: 3
context-version-minor: 2
opengl-forward-compat: #t
opengl-profile: +opengl-core-profile+)
[macro] (with-window (WIDTH HEIGHT NAME . KEYS) BODY ...)
Initializes GLFW, creates a window as per make-window
, and runs BODY
before cleaning up.
glfw3
provides parameters which contain the functions that are called from GLFW callbacks. The GLFW callbacks are initialized to call these parameters when init
and make-window
or with-window
are used, but they can be changed with the callback setter functions.
[parameter] window-position-callback
Called when a window is moved. Expects a function with the signature (lambda (WINDOW X Y) ...)
. WINDOW
is the window that was moved. X
and Y
are the coordinates of the upper-left corner of the window.
[parameter] window-size-callback
Called when a window is resized. Expects a function with the signature (lambda (WINDOW W H) ...)
. WINDOW
is the window that was resized. W
and H
are the new dimensions of the window.
[parameter] window-close-callback
Called when a window is closed. Expects a function with the signature (lambda (WINDOW) ...)
. WINDOW
is the window that was closed.
[parameter] window-refresh-callback
Called when a window’s content is damaged and needs to be refreshed. Expects a function with the signature (lambda (WINDOW) ...)
. WINDOW
is the window that needs refreshing.
[parameter] window-focus-callback
Called when a window comes into or goes out of focus. Expects a function with the signature (lambda (WINDOW FOCUSED?) ...)
. WINDOW
is the affected window, while FOCUSED?
is true when the window has been focused and false otherwise.
[parameter] window-iconify-callback
Called when a window is iconified or restored. Expects a function with the signature (lambda (WINDOW ICONIFIED?) ...)
. WINDOW
is the affected window, while ICONIFIED?
is true when the window has been iconified and false otherwise.
[parameter] framebuffer-size-callback
Called when a framebuffer is resized. Expects a function with the signature (lambda (WINDOW W H) ...)
. WINDOW
is the window whose framebuffer was resized. W
and H
are the new dimensions, in pixels, of the framebuffer.
[parameter] mouse-button-callback
Called when a mouse button is pressed or released. Expects a function with the signature (lambda (WINDOW BUTTON ACTION MODS) ...)
. WINDOW
is the window where the button was pressed, BUTTON
is the name of the mouse button (one of +mouse-button-1+
through +mouse-button-8+
, +mouse-button-last+
, +mouse-button-left+
, +mouse-button-right+
, +mouse-button-middle+
), ACTION
is one of +press+
or +release+
, and MODS
is a bit field describing the modifier keys that were held down (any of +mod-shift+
, +mod-control+
, +mod-alt+
, or +mod-super+
).
[parameter] cursor-enter-callback
Called when a cursor enters or leaves a window. Expects a function with the signature (lambda (WINDOW ENTERED?) ...)
. WINDOW
is the affected window, and ENTERED?
is true when the window was entered and false otherwise.
[parameter] cursor-position-callback
Called when a cursor moves. Expects a function with the signature (lambda (WINDOW X Y) ...)
. WINDOW
is the affected window. X
and Y
is the new coordinates of the cursor.
[parameter] scroll-callback
Called when a scroll occurs. Expects a function with the signature (lambda (WINDOW X Y) ...)
. WINDOW
is the affected window. X
and Y
are the scroll offsets.
[parameter] key-callback
Called when a key is pressed or released. Expects a function with the signature (lambda (WINDOW KEY SCANCODE ACTION MODS) ...)
. WINDOW
is the window where the button was pressed, KEY
is the name of the key, SCANCODE
is the system-specific scancode of the key, ACTION
is one of +press+
, +release+
or +repeat+
, and MODS
is a bit field describing the modifier keys that were held down (any of +mod-shift+
, +mod-control+
, +mod-alt+
, or +mod-super+
).
[parameter] char-callback
Called when character is entered. Expects a function with the signature (lambda (WINDOW CHAR) ...)
. WINDOW
is the affected window, and CHAR
is the unicode code point of the character.
[parameter] char-mods-callback
Called when character is entered, but also includes modifiers that were active when the character was entered. Expects a function with the signature (lambda (WINDOW CHAR MODS) ...)
. WINDOW
is the affected window, and CHAR
is the unicode code point of the character, MODS
is the bitfield of the modifiers that were active.
[parameter] monitor-callback
Called when a monitor is connected or disconnected. Expects a function with the signature (lambda (MONITOR EVENT) ...)
. MONITOR
is a pointer to the affected monitor, EVENT
is either +connected+
or +disconnected+
.
[parameter] joystick-callback
Called when a joystick is plugged-in or plugged-out. Expects a function with the signature (lambda (JOYSTICK EVENT) ...)
. JOYSTICK
is an integer representing the joystick, EVENT
is either +connected+
or +disconnected+
.
[procedure] (set-window-position-callback! [WINDOW [CALLBACK]])
[procedure] (set-window-size-callback! [WINDOW [CALLBACK]])
[procedure] (set-window-close-callback! [WINDOW [CALLBACK]])
[procedure] (set-window-refresh-callback! [WINDOW [CALLBACK]])
[procedure] (set-window-focus-callback! [WINDOW [CALLBACK]])
[procedure] (set-window-iconify-callback! [WINDOW [CALLBACK]])
[procedure] (set-framebuffer-size-callback! [WINDOW [CALLBACK]])
[procedure] (set-mouse-button-callback! [WINDOW [CALLBACK]])
[procedure] (set-cursor-enter-callback! [WINDOW [CALLBACK]])
[procedure] (set-cursor-position-callback! [WINDOW [CALLBACK]])
[procedure] (set-scroll-callback! [WINDOW [CALLBACK]])
[procedure] (set-key-callback! [WINDOW [CALLBACK]])
[procedure] (set-char-callback! [WINDOW [CALLBACK]])
[procedure] (set-char-mods-callback! [WINDOW [CALLBACK]])
[procedure] (set-monitor-callback! [CALLBACK])
[procedure] (set-joystick-callback! [CALLBACK])
Set the callback functions associated with WINDOW
. Used when the callback parameters are not desired. WINDOW
defaults to window
. CALLBACK
defaults to an external function that calls the corresponding callback parameter.
The following functions take a different number of arguments than their GLFW counterparts. This is because the original function accepted values passed by reference for modification.
[procedure] (get-version)
Returns three values: the major version , minor version , and revision number of the GLFW library.
[procedure] (get-monitors)
Returns two values: A pointer to an array of GLFWmonitor references, and the number of values in the array.
[procedure] (get-monitor-position MONITOR)
Returns two values: the x and y position, in screen coordinates, of the upper-left corner of the MONITOR
’s viewport on the virtual screen.
[procedure] (get-monitor-physical-size MONITOR)
Returns two values: the physical width and height, in millimetres, of the MONITOR
.
[procedure] (get-video-modes MONITOR)
Returns two values: A pointer to an array of video modes, and the number of values in the array.
[procedure] (get-window-position WINDOW)
Returns two values: the x and y position, in screen coordinates, of the upper-left corner of the WINDOW
.
[procedure] (set-window-position WINDOW X Y)
Set the position of the upper-left corner of the WINDOW
.
[procedure] (get-window-size WINDOW)
Returns two values: the width and height, in screen coordinates, of the WINDOW
.
[procedure] (get-framebuffer-size WINDOW)
Returns two values: the width and height, in pixels, of the framebuffer of WINDOW
.
[procedure] (get-cursor-position WINDOW)
Returns two values: the x and y position of the cursor, relative to the upper-left edge of the client area of the WINDOW
.
[procedure] (set-cursor-position WINDOW X Y)
Set the position of the cursor, relative to the upper-left edge of the client area of the WINDOW
.
[procedure] (get-joystick-axes JOYSTICK)
Returns two values: a pointer to an array of floats representing the values of all axes of the specified joystick, and the number of values in the array.
[procedure] (get-joystick-buttons JOYSTICK)
Returns two values: a pointer to an array of bytes representing the state of all buttons on the specified joystick, and the number of values in the array.
(import (prefix glfw3 glfw:))
(glfw:key-callback (lambda (window key scancode action mods)
(cond
[(and (eq? key glfw:+key-escape+) (eq? action glfw:+press+))
(glfw:set-window-should-close window #t)])))
(glfw:with-window (640 480 "Example" resizable: #f)
(let loop ()
(glfw:swap-buffers (glfw:window))
(glfw:poll-events)
(unless (glfw:window-should-close (glfw:window))
(loop))))
25 June 2019
- Add the missing window refresh callback
15 March 2019
- Maintenance given to Kooda
- Port to CHICKEN 5
- Update to GLFW 3.2
- Windows and OS X support has not been tested
20 November 2014
- Add OpenGL ES, Windows, and OS X support
- Remove Scheme-settable error callback
20 October 2014
- Add
swap-interval
keyword tomake-window
- Add some aliases for consistency
Version 0.5.1
11 June 2014
- Remove unintended use of miscmacros
Version 0.5.0
10 June 2014
- Return output values passed by reference
23 May 2014
- Remove magic opengl-glew initialization (Thanks to terpri!)
Version 0.4.0
22 May 2014
- Reorganize into two modules
- Add callback functions and parameters
- Add
init
- Add
make-context-current
- Fix a number of unsafe bindings that could potentially call back to Scheme
- Make
*window*
a parameter namedwindow
- Add
make-window
,with-window
- Initial release
Source available here.
Bug reports and patches welcome! Bugs can be reported to kooda@upyum.com
Alex Charlton Adrien (Kooda) Ramos
BSD