Kalle Bladin's repositories
Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Fluid_Simulation
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Voxel_Cone_Tracing
Converting vertex meshes to voxel data and visualizing using VCT
Curl_Noise
Implementation of curl noise for particles simulated on GPU with OpenGL
KalleWheel
A custom color wheel extension for Adobe Photoshop
Maya_Plugin_Hello_World
A plugin for Maya that writes Hello World
creature_evolution
Kandidatprojekt. Genetic algorithms are used to simulate evolution of creatures.
inverseKinematicsPencil
Inverse kinematics used to control a pencil in a web application.
IronPythonUnityDemo
A Unity project demonstrating an issue where script execution blocks the main thread used for rendering in Unity
Modeling-project
Simulation of elastic materials
ModelViewer
A simple program for viewing 3D models and interacting with them using the Leap Motion Controller.
ava-capture
Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
doxygen-theme
Custom doxygen theme.
Hello-World
Heeeej
MysticCreatures
Mystical yes
shading_tests
Playing with glsl to achieve different shading effects for 3D-models.
Simulation_of_Ant_Colonies
Ant colony optimization algorithms used to simulate ant behavior