Karl Zylinski's repositories
astro-convert-usno-b1-to-csv
Script to convert USNO B1.0 data to CSV. Data is from here https://www.ap-i.net/skychart/en/news/usno-b1.0_catalog
karl-zylinski.github.io
my website, http://zylinski.se
xcb_vulkan
renders a cube using vulkan on linux (using xcb for window), everything happens in a single function
zgae
basic vulkan renderer and WIP 3d collision detection + handling
astro-exoplanets-47uma
Exercise where I try to reconfirm exoplanets around star 47 UMa using fourier transforms and periodiograms.
bachelor-project
Code used in astronomy bachelor project (finding new stellar atomic-diffusion laboratories using Gaia)
d3d12-hello-triangle
Proof of concept demonstrating that you don't need C++ to use D3D.
integral-visualizer
Some kind of javascript thing which can visualize lower and upper riemann sums on top of a graph
nasm-snake
Snake written in nasm... Windows and GL code is in lib called xdisp, actual game logic in asm
Odin
Odin Programming Language
orbital-space-shizz
A space simulation I made during Nordic Game Jam 2015. Did it mostly because I wanted to try out WebGL
rainbow-simulation
Simulate rainbow in water drop in MATLAB
raygui
A simple and easy-to-use immediate-mode gui library
raylib
A simple and easy-to-use library to enjoy videogames programming
town
Some random simulation of a town of people I started doing one evening. "Finished" it at No More Sweden gamejam. It uses the "pvx" lib for rendering.