karelzero

karelzero

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awesome-free-chatgpt

🆓免费的 ChatGPT 镜像网站列表,持续更新。List of free ChatGPT mirror sites, continuously updated.

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optick

C++ Profiler For Games

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protobuf

Protocol Buffers - Google's data interchange format

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UE4_MotionMatching-

Early Implementation of Motion Matching tech

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ubisoft-laforge-animation-dataset

Ubisoft La Forge - Animation Dataset

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UnrealPakViewer

查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

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UnLua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.

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callocator

ccore memory allocator library

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wavefunctioncollapse

Walk through an infinite, procedurally generated city

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Portable

a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习

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Introduction-to-3D-Game-Programming-With-DirectX11

Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]

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LuaFramework_UGUI

请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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NPR_Lab

:pencil2: Test some NPR in Unity.

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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