Kanta_Yukawa's repositories
Acid
A high speed C++17 Vulkan game engine
d3d12_book_3
DirectX12 Programming Vol.3 Sample Programs
digital_video_introduction
A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding).
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
GameEngineSystemProject
制作予定のゲームエンジンのシステム部分
GameEngineTutorialforDirectX12
ゲームエンジン制作のチュートリアル。DirectX12編
GraphicEngine
グラフィックエンジン(DirectX12とVulkan)
hlsl-grimoire-sample
『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル
KAIJU_KILLER_BACKUP
怪獣駆除株式会社のバックアップ。Unity3D
MathmaticsLibrary
数学のライブラリ。習作
maxflow
An efficient C++ implementation of various sequential and parallel maximum flow algorithms.
Shooting_paramEditor
Dxlibで制作中のシューティングゲームのパラメーターエディター
SyoujindenGraphicsSamples
翔刃伝のグラフィックサンプル
TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
tiger
modern compiler implementation in c
UnrealEngineJenkins
Some Jenkins Scripts for UnrealEngine building
World-Generator
A procedural planet generator made in OpenGL 4.4
Xbox-ATG-Samples
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Xbox-GDK-Samples
Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.