Kanta_Yukawa's repositories

Acid

A high speed C++17 Vulkan game engine

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d3d12_book_3

DirectX12 Programming Vol.3 Sample Programs

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digital_video_introduction

A hands-on introduction to video technology: image, video, codec (av1, vp9, h265) and more (ffmpeg encoding).

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

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GameEngineSystemProject

制作予定のゲームエンジンのシステム部分

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GameEngineTutorialforDirectX12

ゲームエンジン制作のチュートリアル。DirectX12編

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GraphicEngine

グラフィックエンジン(DirectX12とVulkan)

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hlsl-grimoire-sample

『HLSL シェーダーの魔導書』(ISBN978-4-7981-6428-1)のサンプルファイル

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KAIJU_KILLER_BACKUP

怪獣駆除株式会社のバックアップ。Unity3D

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MathmaticsLibrary

数学のライブラリ。習作

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maxflow

An efficient C++ implementation of various sequential and parallel maximum flow algorithms.

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Shooting_paramEditor

Dxlibで制作中のシューティングゲームのパラメーターエディター

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SyoujindenGraphicsSamples

翔刃伝のグラフィックサンプル

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TerrainEngine-OpenGL

An OpenGL 4 and C++ program which renders a procedural scene.

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tiger

modern compiler implementation in c

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UnrealEngineJenkins

Some Jenkins Scripts for UnrealEngine building

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vector3d

Double precision Vector Libraries for Unity3D

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World-Generator

A procedural planet generator made in OpenGL 4.4

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Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

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Xbox-GDK-Samples

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.

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