Kamen Dimitrov's repositories
KinectDelaunay
Delaunay Triangulation Fun with Kinect
ReflectionShader-SparkAR
A simple example how to do Visual Shaders with JS in Spark AR
Superformula3d
A simple Superformula implementation
StickyNose-SparkAR
Fun with shiftings UVs
kNN_ShapeMatch
Simple Shape Matching with kNN and OpenCV using Openframeworks and ofxCv
SparkAR-FeatureToWorld
A simple example how to get the world position of a face feature
ChuckClose-SparkAR
A Chuck Close Shader effect in Spark AR
InstancingExample
OpenGL Instancing with Openframeworks example
spark-ar-webpack
An example how to use webpack with Spark AR and combine multiple Visual Shader effects in JS
Awesome-ARKit
A curated list of awesome ARKit projects and resources. Feel free to contribute!
lets_code_javascript
Let's Code: Test-Driven Javascript. A screencast series about rigorous, professional web development.
ofxKinectCommonBridge
A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George
BackboneFun
Simple Backbone+Bootstrap App
IACD_Sifteo_Cubes_Friends
Sifteo Cubes Experiment
IACD_TwitterFaces
Information Data Visualisation of Tweeter Sentiment Analysis
javascriptcore-api-test
Experiments with the new Objective-C API for JavaScriptCore
ofxCamaraLucida
Kinect Projector System
ofxOpenNI2
Just a really simple threaded implementation of ofxOpenNI2, very messy and incomplete
ofxVideoRecorder
A fast multi-threaded video recording extension using ffmpeg
ParallaxDemo
Example how to use combination of orthographics and perspective camera in 2D game to make good looking parallax effect.
pixi.js
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
ProjectileShooting
Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.
UnityOSC
Open Sound Control (OSC) C# classes interface for the Unity3d game engine