kadotcom / NukeLock

An updated version of NukeLock for Exiled 8.0.

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NukeLock

A simple plugin that allows Customization of the Warhead

Commands

All NukeLock commands begins with nukelock or nl prefix.

Command Prefix Required permission Description Example
arm a nl.arm Arms/Unarms the Alpha Warhead. nukelock arm
lock l nl.lock Locks/Unlocks the Alpha Warhead. nukelock lock

Config

Name Type Description Default
is_enabled bool Should the plugin be enabled? true
warhead_auto_armed bool Should the Warhead be armed at the start of the Round? true
warhead_cancelable bool Should the Warhead be locked at the start of the Round? false
radiation_death_reason string Death Message when the player gets killed by Radiation. Died by Radiation
radiation_delay float After which delay should radiation start when the warhead detonated. (-1 = Disabled) 120
radiation_warning_message string Message to be shown when the Warhead Detonated. (Empty = Disabled) <color=red>The Alpha Warhead has been detonated, Radiation will occur in 2 Minutes
radiation_begin_message string Message to be shown when the Radiation has occured. (Empty = Disabled) <color=red>Radiation has now reached the Surface Zone
radiation_interval int The Interval that the radiation_damage will be dealth to all players after the warhead detonates. 5
radiation_damage float The Damage dealth to players after each radiation_interval 2
auto_nuke int After what time should the warhead be automaticly started and can't be stopped (-1 = Disabled) 900
auto_nuke_perma_broadcast_timer int After what autonuke time should a permanently broadcast be broadcasted across the map to tell the AutoNuke will be activated? %COUNTDOWN% will be replaced with the time left until autonuke will be activated 30
auto_nuke_perma_broadcast_message string // <color=red>Alpha Warhead Emergency Detonation Sequence will engage in %COUNTDOWN% seconds
hint_time int How long should the Hint be displayed when a player tries to disable the Nuke while it can't be stopped? (-1 = Disabled) 3
hint_message string What hint should be displayed when a player tries to disable the nuke while it can't be stopped? <color=red>This Nuke cannot be disabled
detonation_broadcast_time ushort How long should a broadcast be broadcasted when the AutoNuke activates? (-1 = Disabled) 3
detonation_broadcast_message string What broadcast should be broadcasted when the AutoNuke activates? <color=red>The Alpha Warhead Detonation Sequence engaged, This Warhead cannot be stopped
warhead_detonation_timer bool Whether or not a broadcast will be shown to all players to tell how many seconds are remaining until the warhead explodes. true
warhead_detonation_message string Message to be shown to tell players how many seconds are remaining until the warhead explodes. %COUNTDOWN% will be replaced with the seconds until the warhead detonates <color=red>Alpha Warhead detonates in T-Minus <color=orange>%COUNTDOWN% seconds
warhead_disables_team_respawn bool Whether or not team respawning will be disabled when the warhead detonated. true
warhead_color Colors What Color should the warhead have when the warhead starts. (Putting one to -1 will disable it) 255, 255, 255
cassie_warnings Dictionary After what time should a cassie message be broadcasted? (Empty = Disabled) 600, 300, 120, 30

Default Config

nuke_lock:
# Should the plugin be enabled?
  is_enabled: true
  # Should the Warhead be armed at the start of the Round?
  warhead_auto_armed: true
  # Should the Warhead be locked at the start of the Round?
  warhead_cancelable: false
  # Death Message when the player gets killed by Radiation.
  radiation_death_reason: Died by Radiation
  # After which delay should radiation start when the warhead detonated. (-1 = Disabled)
  radiation_delay: 120
  # Message to be shown when the Warhead Detonated. (Empty = Disabled)
  radiation_warning_message: <color=red>The Alpha Warhead has been detonated, Radiation will occur in 2 Minutes</color>
  # Message to be shown when the Radiation has occured. (Empty = Disabled)
  radiation_begin_message: <color=red>Radiation has now reached the Surface Zone</color>
  # The Interval that the radiation_damage will be dealth to all players after the warhead detonates.
  radiation_interval: 5
  # The Damage dealth to players after each radiation_interval
  radiation_damage: 2
  # After what time should the warhead be automaticly started and can't be stopped (-1 = Disabled)
  auto_nuke: 900
  # After what autonuke time should a permanently broadcast be broadcasted across the map to tell the AutoNuke will be activated? %COUNTDOWN% will be replaced with the time left until autonuke will be activated
  auto_nuke_perma_broadcast_timer: 30
  auto_nuke_perma_broadcast_message: <color=red>Alpha Warhead Emergency Detonation Sequence will engage in %COUNTDOWN% seconds</color>
  # How long should the Hint be displayed when a player tries to disable the Nuke while it can't be stopped? (-1 = Disabled)
  hint_time: 3
  # What hint should be displayed when a player tries to disable the nuke while it can't be stopped?
  hint_message: <color=red>This Nuke cannot be disabled</color>
  # How long should a broadcast be broadcasted when the AutoNuke activates? (-1 = Disabled)
  detonation_broadcast_time: 3
  # What broadcast should be broadcasted when the AutoNuke activates?
  detonation_broadcast_message: <color=red>The Alpha Warhead Detonation Sequence engaged, <b>This Warhead cannot be stopped</b></color>
  # Whether or not a broadcast will be shown to all players to tell how many seconds are remaining until the warhead explodes.
  warhead_detonation_timer: true
  # Message to be shown to tell players how many seconds are remaining until the warhead explodes. %COUNTDOWN% will be replaced with the seconds until the warhead detonates
  warhead_detonation_message: <color=red>Alpha Warhead detonates in T-Minus</color> <color=orange>%COUNTDOWN% seconds</color>
  # Whether or not team respawning will be disabled when the warhead detonated.
  warhead_disables_team_respawn: true
  # What Color should the warhead have when the warhead starts. (Putting one to -1 will disable it)
  warhead_color:
    red: 255
    green: 255
    blue: 255
  # After what time should a cassie message be broadcasted? (Empty = Disabled)
  cassie_warnings:
    600: Attention, all personnel, The Alpha Warhead Emergency Detonation Sequence will be started in TMinus 10 Minutes
    300: Danger, The Alpha Warhead Emergency Detonation Sequence will be started in TMinus 5 Minutes
    120: Danger, The Alpha Warhead Emergency Detonation Sequence will be started in TMinus 2 Minutes
    30: Danger, The Alpha Warhead Emergency Detonation Sequence will be started in TMinus 30 Seconds

About

An updated version of NukeLock for Exiled 8.0.


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