jval1972 / DelphiDoom

Source port of Doom, Heretic, Hexen and Strife developed in Delphi

Home Page:https://sourceforge.net/projects/delphidoom/

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

//------------------------------------------------------------------------------
//
//  DelphiDoom is a source port of the game Doom and it is
//  based on original Linux Doom as published by "id Software"
//  Copyright (C) 1993-1996 by id Software, Inc.
//  Copyright (C) 2004-2022 by Jim Valavanis
//
//------------------------------------------------------------------------------
//
//  DelphiHeretic is a source port of the game Heretic and it is
//  based on original Linux Doom as published by "id Software", on
//  Heretic source as published by "Raven" software and DelphiDoom
//  as published by Jim Valavanis.
//  Copyright (C) 2004-2022 by Jim Valavanis
//
//------------------------------------------------------------------------------
//
//  DelphiHexen is a source port of the game Hexen and it is
//  based on original Linux Doom as published by "id Software", on
//  Hexen source as published by "Raven" software and DelphiDoom
//  as published by Jim Valavanis.
//  Copyright (C) 2004-2022 by Jim Valavanis
//
//------------------------------------------------------------------------------
//
//  DelphiStrife is a source port of the game Strife.
//
//  Based on:
//    - Linux Doom by "id Software"
//    - Chocolate Strife by "Simon Howard"
//    - DelphiDoom by "Jim Valavanis"
//
//  Copyright (C) 1993-1996 by id Software, Inc.
//  Copyright (C) 2005 Simon Howard
//  Copyright (C) 2010 James Haley, Samuel Villarreal
//  Copyright (C) 2004-2022 by Jim Valavanis
//
//------------------------------------------------------------------------------
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
//  02111-1307, USA.
//
//------------------------------------------------------------------------------
//  Site  : https://sourceforge.net/projects/delphidoom/
//------------------------------------------------------------------------------

Latest version Downloads: https://sourceforge.net/projects/delphidoom/files/DelphiDoom%202.0.7/

General
-------
Source ports of the games Doom, Heretic, Hexen and Strife. 

Features: 
 - Advanced 32 bit color software renderer
 - OpenGL support with md2 models and dynamic lightmaps
 - External hi-res textures
 - Voxels
 - mp3, midi, mod, s3m, it, xm, xmi, cmf and sop music files
 - 3d middle Floors (currently one per sector)
 - Slopes
 - UDMF map format
 - UMAPINFO support
 - MBF21 support
 - Advanced script engine (PascalScript) to customize levels and actors
 - ACS script
 - Custom actor definition (ACTORDEF lumps)
 - Console to set environment variables and executing commands
 - Automap rotation and overlay
 - Textured automap
 - Support for up to 256 logical CPUs in software rendering mode
 - wav, flac and ogg sound effects inside wad
 - Almost all BOOM features
 - Limit removing engine
 - Support v5 GL-Nodes
 - Support for HI_START/HI_END namespace
 - Long filename aliases inside WADs
 - Uncapped framerate
 - Chase camera
 - Widescreen support
 - and more... 

Editing examples can be downloaded at https://sourceforge.net/projects/delphidoom/files/Tools%2C%20maps%20and%20examples/

--------------------------------------------
Requirements
Windows operating system with DirectX support (sofrware renderer) and video card with OpenGL (hardware accelerated renderer).
A modern PC with 1.5 GHz processor. 
DelphiDoom will take advantage of a Multiprocessor system (Up to 256 logical CPUs).

Acknowledgements/Thanks
-------
idSoftware for Doom
Raven for Heretic & Hexen source code
TeamTNT for BOOM 
Entryway for PrBoom-Plus
Andrew J. Apted for glbsp
Randy Heit and Graf Zahl for zDoom
Fraggle, Quasar & Kaiser for Chocolate Strife
RemObjects for PascalScript
Angus Johnson for Bala Vatti's clipping algorithm
Gertjan Schouten for image library

About

Source port of Doom, Heretic, Hexen and Strife developed in Delphi

https://sourceforge.net/projects/delphidoom/


Languages

Language:Pascal 86.9%Language:C 12.3%Language:Makefile 0.3%Language:HTML 0.2%Language:Assembly 0.2%Language:CMake 0.0%Language:Perl 0.0%Language:PHP 0.0%