Juwal Bose's repositories
ThreeJSEndlessRunner3D
Simple 3D endless runner prototype using Three JS
DynamicAtlasCreator
Helps create Starling Texture Atlas dynamically from a single super atlas (2048, ipad retina screen width based)
UnityIsometricHexagonalSokoban
Tile based sokoban now in Isometric & hexagonal views
DynamicAtlasCeatorAirDemo
AIR version of Dynamic Texture Atlas with saving to ApplicationStorageDirectory for reuse
Isometric-Theory-Phaser
Repository for the Isometric worlds tutorial in Phaser
Isometric-Theory-Phaser-Advanced
Creating Isometric Worlds Phaser tutorial part 2 repository.
phaser3_visualnovelengine
A simple Visual Novel framework using simple json based text commands for the web using Phaser 3 & Dragon Bones.
DynamicUnityTrees
Creating 2D and 3D trees in unity via code
MissileCommandAI_Unity
Autoshooting turret AI for Missile Command game in C# for Unity
IsometricHeightExperiments
Some experiments dealing with isometric height and depth sorting
LibGDX-Line-Extensions
LibGDX ShapeRenderer extension to draw dotted lines, real arcs & dotted arcs. Also a helper class to draw different types of lines & arcs using images instead of ShapeRenderer. This enables us to add thickness to our drawings.
ThreeJS_SimpleCarPhysics
3D simple vehicle physics with threejs and physijs
UnityTileBasedSokoban
A simple 2d tile based sokoban level for unity
customwheeloffortunedemo
Customisable Wheel of Fortune created in Phaser 3 for demonstration purposes. Grunted file.
DefenderClone
A Unity clone of classic arcade defender
DynamicPlayingCards
Create a deck of cards using code
Hexagonal-Character-Movement-Phaser
Various hexagonal layouts & moving a character on them including hexagonal pathfinding.
HexagonalTetris-HexagonalTiles-Phaser
Hexagonal Tetris created in Phaser.
HexMine-HexagonalTiles-Phaser
A Hexagonal minesweeper in Phaser using Hexagonal tiles & logic.
Isometric-World-Tutorial
This is a backup of the source for my tutorial at GamedevTuts+ on Creating Isometric Worlds. Link - https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-a-primer-for-game-developers--gamedev-6511
PhaserSpritesheetTest
To check if spritesheets exported correctly
SimpleChoicesVN_Unity
A simple choices based visual novel framework using xNode & Dragon Bones for Unity