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justinhj
/
astar-algorithm-cpp
Implementations of the A* algorithm in C++
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Stargazers:
427
Watchers:
40
Issues:
20
Forks:
190
justinhj/astar-algorithm-cpp Issues
Bug in c# code
Closed
9 months ago
Comments count
4
C++ headers shouldn't do `using namespace std;`
Closed
2 years ago
Comments count
1
Path is irregular
Closed
3 years ago
how to replace GetMap function with a class method
Closed
4 years ago
stlastar.h:661: EnsureMenoryFreed: Assertion `m_AllocateNodeCount == 0' failed.
Closed
4 years ago
Comments count
1
How to use two different volume gameobjects to navigate with the same grids?
Closed
4 years ago
Comments count
1
IndexOutOfRangeException: FATAL - HexGrid has run out of preallocated MapSearchNodes! 80000>= 80000
Closed
4 years ago
Comments count
3
Why consider the closed list like the openlist in function SearchStep?
Closed
4 years ago
Comments count
1
Allowing diagonal moves
Closed
4 years ago
Comments count
1
3D Map
Closed
5 years ago
Comments count
10
question about results
Closed
6 years ago
Comments count
1
allocator
Closed
6 years ago
Comments count
1
GoalDistanceEstimate is wrong
Closed
6 years ago
Comments count
10
C interferface
Closed
7 years ago
Some improvements
Closed
7 years ago
Comments count
1
Preventing diagonal moves
Closed
8 years ago
Comments count
2
Why is this 9 setted here
Closed
9 years ago
Comments count
3
FreeSolutionNodes() crash
Closed
9 years ago
Comments count
1
How to deal with different sized objects in a pathfinding situation?
Closed
10 years ago
Comments count
4
Can't compile in VS2010 express
Closed
11 years ago
Comments count
2