jul1278 / SimpleComponents

component-based 2D game engine in SDL

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SimpleComponents

Component-Based 2D game engine in SDL for a simple games.

If you'd like to know more about component based design, here's a few links to get started:

Build Instructions

OSX

Make sure you have the following libraries in your frameworks folder.

Clone the branch for osx_build (not the master one!) and navigate to the SimpleComponents folder.

mkdir Build
cd Build
cmake ..

This should clone the latest google test, generate a makefile for the main project and test project. Finally just run make to build the thing.

Windows

Can be fairly painlessly setup in visual studio, make sure you clone the windows_build branch.

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component-based 2D game engine in SDL


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