Ju-Hyung Lee's repositories
physicsRus
2D rigid body physics engine & integrated WYSIWYG editor written in Javascript.
collision-detection-2d
Collision detection experiments (GJK/EPA/Edge Clipping).
html5-audio-fft-equalizer
FFT audio file equalizer using HTML5 audio data API (FireFox only)
Mono-Embedding
Mono embedding sample on Windows
rect-fitting-2d
Fitting with oriented rectangle for arbitrary 2d polygon based on area variance.
webgl-md5renderer
Doom3 MD5 model renderer using WebGL
simple-tween
Simple tweening library.
fourier-graph
Test your own graph with Fourier Transform
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
CppCon2014
Speaker materials from CppCon 2014
CppCon2015
Presentation Materials from CppCon 2015
delabella
2D Delaunay triangulation (dela) - super stable (bella!)
DOOM-3-BFG
Doom 3 BFG Edition
graphics-resources
:memo: a list of graphic programming resources
ik
Minimal Inverse Kinematics library
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
lightmapper
A C/C++ single-file library for lightmap baking by using your existing OpenGL renderer
MathGeoLib
A C++ library for linear algebra and geometry manipulation for computer graphics.
numerical-integration-test
Numerical integration test for the damped oscillation function with various integration methods.
OpenGL-Tutorials
OpenGL 4.5 tutorials
OpenGLInsightsCode
Source code for OpenGL Insights
toolwindowmanager
Qt based tool window manager
Urho3D
Cross-platform 2D and 3D game engine
voro
Voro++: a three-dimensional Voronoi cell library in C++