juancoob / KahootChallenge

A simple quiz game

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KahootChallenge 🎲

A simple quiz game that uses a Kahoot API.

How to build it? πŸ”§

Clone the project and run it on Android Studio.

How is it done? πŸ‘·

I have used a Clean Architecture by layers. That means the project has some modules to separate their scope in that order:

  • app is the Android module, and there are Android frameworks and data source implementations.
  • usecases is a Kotlin module that stores use cases for the Android module.
  • data is a Kotlin module that stores repositories and datasources.
  • domain is a Kotlin module that stores data classes to save the data the app collects from the server and database.
  • testshared is a Kotlin module that stores mocked local models for testing purposes and is only accessible from app, usecases and data.
  • buildSrc is a kotlin directory that stores shared dependencies for all modules.

The presentation pattern used is MVVM to survive configuration changes.

Reasoning πŸ€”

  • I have used a clean architecture to separate layers and have a scalable project.
  • I have implemented MVVM as a design pattern because it is easier to follow the UDF.
  • I have used Kotlin coroutines because we can run many on a single thread due to the suspension that doesn't block the main thread and are the standard way in Android.
  • I have used Kotlin serialization because it comes from the Kotlin language to serialize data from the REST API service.
  • I have used Retrofit as an API REST client because it is recommended and easy to use.
  • I have managed the Arrow library to handle errors and data because it is a powerful and straightforward library.
  • I have applied Hilt as DI and Room as DB because they are the recommended options by google for Android projects.
  • I have added Glide to load image resources due to its stability and use.
  • I have coded the project as understandable as possible to be comprehensible by following SOLID principles. As Robert C. Martin says, no code documentation is needed if the code is clear enough.
  • I have created unit tests to test all the functionality.
  • I have used turbine to test hot flows because it is the current standard library.
  • I have added the Gradle plugin library from Ben Manes because it is a well-known library to update dependencies used in different modules.

TO-DO πŸ‘¨β€πŸ”§

  • Improve the custom count down progress bar view to show how much time the user has.
  • Add MainState to separate the UI state with the ui rendering

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A simple quiz game


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