Documentation for the Hololens
Installation can be found here Example building here
- Visual Studio with Update 3
- Unity Hololens Technical Version
- HoloLens Emulator(optional)
- In the Hierarchy Panel, select Main Camera.
- In the Inspector set its transform position to 0,0,0.
- Find the Clear Flags property, and change the dropdown from Skybox to Solid color.
- Click on the Background field to open a color picker.
- Set R, G, B, and A to 0.
- In Unity select File > Build Settings.
- Select Windows Store in the Platform list and click Switch Platform.
- Set SDK to Universal 10 and Build Type to D3D.
- Check Unity C# Projects.
- Click Add Open Scenes to add the scene.
- Click Player Settings....
- In the Inspector Panel select the Windows Store logo. Then select Publishing Settings.
- In the Capabilities section, select the Microphone and SpatialPerception capabilities.
- Back in the Build Settings window, click Build.
- Switch to Visible Meta Files in Edit → Project Settings → Editor → Version Control Mode
- Switch to Force Text in Edit → Project Settings → Editor → Asset Serialization Mode
- Save Scene and Project from File menu.
- Use the gitignore file in this repository
- Upload!
Usernane: holoTest Password: dshsholo
Goto Settings>WiFi>Advanced Options>IPv4Address