jschomay / jschomay

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Hi, I'm Jeff. I like to explore that special place where games, narrative, and AI intersect. I made the Elm Narrative Engine for making non-linear story games and lately I've been experimenting with generative AI in games.

Play Deadline
Escape the subway before it is too late
Adding Inworld AI Characters to an Existing Game, Part 3: Reflections, Trust, and Pigeons
What I learned from my players and my characters
Adding Inworld AI Characters to an Existing Game, Part 4: Going Deeper
Getting the most out of AI chat bots
Getting Lost in the Forest
Postmortem on Using AI Generative Tools to Create a Forest Maze Game

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