jroweboy / famidash

Geometry Dash for the Nintendo Entertainment System

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Famidash

A work-in-progress demake of Geometry Dash for the NES using the MMC3 mapper.

Development builds

Download nightly builds here: https://nightly.link/famidash/famidash/workflows/main/main/famidash.nes.zip

Contributing

Fork it, change it, push it, open a PR, get it merged (or not).

(zephyrside recommends working on the game using vscode on linux)

Socials

Credits (Core contributors only)

contributor role (in no particular order)
kandowontu Project torch carrier, lead developer, maintainer
AleFunky Core Code programmer, Levels, testing, bugfixes
Ficus mcHousePlant Levels, guidance, testing, bugfixes, graphics
alexmush Core Code programmer, Code optimisation
jroweboy Graphics, code optimisation, parallax, menu, etc.
Zenith Music, graphics
jaezu Maintainer
Zephyrside Original lead developer, project creator, coding, music, graphics
Aquamarine Music

Shoutout to RobTop for making all of this possible by creating Geometry Dash in the first place. Hope this silly project of ours is able to pay justice to his masterpiece.

About

Geometry Dash for the Nintendo Entertainment System

License:Other


Languages

Language:C 37.0%Language:Assembly 27.6%Language:GLSL 17.8%Language:NWScript 16.4%Language:Python 0.6%Language:C++ 0.4%Language:Pascal 0.2%Language:Makefile 0.1%Language:SourcePawn 0.0%Language:Batchfile 0.0%Language:Shell 0.0%Language:BitBake 0.0%Language:HTML 0.0%