Jedd Morgan's repositories
Crowd-Evacuation-Simulation
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
Genetic-Algorithm-Framework
A Genetic Algorithm Framework build for comparing evolutionary and genetic algorithms for the Travelling Salesman Problem and the Cutting Stock Problem
blender-automate
Speckle Automate for running blender screenshot tool
CS2410-FiLo-Website
Laravel Website for CS2410
Foreign-Alphabet
Learning tool for learning Foregin Alphabets and Silibraries
Matt-Parker-19-Prime-Challenge
My code and solutions to the Matt Parker's Maths Puzzle : The 19 Challenge - https://www.think-maths.co.uk/19challenge
MushroomForest
An Interactive OpenGl Scene
ParticalSwarmOptimisation
Computational Intelligence Lab - Antenna Array Design Problem
speckle-blender-screenshot-tool
Speckleversary side project, proof of concept tool for automatically rendering views inside a speckle commit using a headless blender.
speckle-unity
speckle-unity-wip
speckle-unreal
UE4 plugin for importing objects from Speckle v2.
Spiders-Nest
First person tower defence game created for Game Development coursework
Arena-Shooter-Game
First Unity Game that I made for a college project.
Sam-has-four-apples
Text based video game
speckle-automate-sharp-test
.NET SDK, Schema and Connectors: Revit, Rhino, Grasshopper, Dynamo, ETABS, AutoCAD, Civil3D & more.
SpeckleAutomateDotnetExample
Example Speckle automate function using the dotnet SDK
Travelling-Salesman-Problem
Comparing Evolutionary Algorithms with Local Search for the Travelling Salesman Problem
Unit-28-Website
Website created for college coursework