Sam has four apples
This is a text-based game where the player must fight against an ever-changing syntax
This was a fun little project created in only a few days.
Gameplay
The game starts by displaying the following text
Sam has 4 apples, He eats 2,
How many apples does he have?
The user would then enter 2
A new round will begin, except with a mutation. E.g.
Sam is now apple
The next round will then read as follows
Apple has 3 Sams, he eats 1,
How many apples does he have?
As Mutations stack and stack, the game's difficulty becomes increasingly higher.